Search found 393 matches
- Fri Aug 07, 2026 10:27 pm
- Forum: Off-Topic Hobbies
- Topic: Leveraging server-grade hardware for high-precision cannon simulations?
- Replies: 2
- Views: 32818
Re: Leveraging server-grade hardware for high-precision cannon simulations?
I think this is probably LLM-generated spam that's trying to get a backlink for SEO purposes. They haven't logged in again since posting, they link to a commercial site for no good reason (the specific computer doesn't matter here), they absolutely butcher the GGDT acronym, and their post feels ...
- Mon Jul 20, 2026 7:37 am
- Forum: Hybrid Cannons
- Topic: Speed limit?
- Replies: 3
- Views: 629
Re: Speed limit?
This question is answered by John Corner's 1950 book "Theory of the Interior Ballistics of Guns" in section 9.16 titled "The maximum possible muzzle velocity". The equation in the second explanation is one of the equations given by Corner (two different derivations). So yes, the speed of sound ...
- Thu Jul 09, 2026 7:49 pm
- Forum: Website Discussion
- Topic: Is the forum under attack by bots?
- Replies: 4
- Views: 146883
Re: Is the forum under attack by bots?
PCGUY: On the subject of forum speed, SpudFiles has been pretty slow lately, presumably due to the large number of LLM scraper bots. I run a couple of forums myself and until recently had problems with bots slowing the forum down or even taking it offline. I've had great results running Anubis ...
- Mon Jul 06, 2026 7:07 pm
- Forum: Website Discussion
- Topic: SpudTech archive
- Replies: 2
- Views: 11149
Re: SpudTech archive
I don't know how many people would use it, but I would find it useful. I've been developing a new pneumatic gun simulator. In my old notes for my previous simulator, I had quite a few links to threads on the SpudTech archive that are no longer online and not on the Internet Archive Wayback Machine ...
- Sat Jul 04, 2026 2:21 pm
- Forum: Website Discussion
- Topic: SpudTech archive
- Replies: 2
- Views: 11149
SpudTech archive
Are there any plans to bring back the SpudTech archive? It was useful from time to time.
- Wed May 27, 2026 9:12 am
- Forum: General Cannon Discussion
- Topic: BlasterSim
- Replies: 3
- Views: 512126
Re: BlasterSim
BlasterSim is adiabatic.
Sorry for the delay, the email notification didn't come in until today for some reason.
Sorry for the delay, the email notification didn't come in until today for some reason.
- Fri Mar 06, 2026 5:50 pm
- Forum: General Cannon Discussion
- Topic: BlasterSim
- Replies: 3
- Views: 512126
BlasterSim
BlasterSim is my pneumatic and spring gun simulator. I've been slowly developing this since last year and have decided it's finally ready for a wider release. Please note that the software is still under development and its documentation in particular is incomplete. However, the core functionality ...
- Tue Sep 09, 2025 8:31 am
- Forum: General Cannon Discussion
- Topic: Spudder's Design Tool (SDT)
- Replies: 36
- Views: 508847
Re: Spudder's Design Tool (SDT)
To get more specific, static friction matters when the projectile mass is low (like with Nerf darts) because it allows the pressure to build up before the projectile moves. If the projectile mass is low, then the projectile might move a lot initially, which would keep pressure lower for the duration ...
- Mon Sep 08, 2025 7:24 am
- Forum: Website Discussion
- Topic: Is the forum under attack by bots?
- Replies: 4
- Views: 146883
Re: Is the forum under attack by bots?
There definitely are a lot of bots on SpudFiles, though few seem to be posting anything at this point. They seem to mostly be accessing the forum, slowing it down a lot if not bringing it down entirely over the past few days. PCGUY, I'd recommend blocking many of the worse behaving bots with robots ...
- Mon Sep 08, 2025 7:19 am
- Forum: General Cannon Discussion
- Topic: Spudder's Design Tool (SDT)
- Replies: 36
- Views: 508847
Re: Spudder's Design Tool (SDT)
Thanks for making the new tool. I haven't had much of a chance to look at it yet, but I wanted to make a quick comment as SpudFiles has been down more often than not lately. On that note, it might be worth putting some contact information in the spreadsheet itself so that you're not so reliant on ...
- Fri Jun 28, 2024 9:24 pm
- Forum: General Cannon Discussion
- Topic: GGDT/HGDT Request Thread
- Replies: 120
- Views: 879745
Re: GGDT/HGDT Request Thread
You can definitely run JavaScript in a web browser locally without a web server. Many programs today also are written in JavaScript but basically embed an entire browser with the program, so the user doesn't notice that it's not native.
I'm not so sure about WebAssembly. I think Chrome doesn't like ...
I'm not so sure about WebAssembly. I think Chrome doesn't like ...
- Fri Jun 28, 2024 6:07 pm
- Forum: General Cannon Discussion
- Topic: GGDT/HGDT Request Thread
- Replies: 120
- Views: 879745
Re: GGDT/HGDT Request Thread
Good points. If you want something that doesn't require installing any extra software, JavaScript or WebAssembly would be better choices than a spreadsheet. It would be neat to have a webpage that does the simulation. It would be completely cross-platform. You could even run on your phone! It would ...
- Fri Jun 28, 2024 1:23 pm
- Forum: General Cannon Discussion
- Topic: GGDT/HGDT Request Thread
- Replies: 120
- Views: 879745
Re: GGDT/HGDT Request Thread
It's your choice, but I'd recommend against using a spreadsheet for anything nontrivial. Debugging and testing spreadsheets is far too difficult. Actual code is a much better option. I might make a prototype of something in a spreadsheet, but for any "production" software, code is a better choice ...
- Sat Oct 24, 2015 1:15 pm
- Forum: Pneumatic Cannons
- Topic: Survey to help make better homemade water guns
- Replies: 0
- Views: 7918
Survey to help make better homemade water guns
https://docs.google.com/forms/d/1cd9N9VPBIBtLxRCRNrI1BYXyQaKlYbyiW5ZkRDAVtMw/viewform
All, I haven't participated in this community for a while due to other time commitments. But I know there are a number of people who build water guns here, and I'm running a survey for one of my websites about ...
All, I haven't participated in this community for a while due to other time commitments. But I know there are a number of people who build water guns here, and I'm running a survey for one of my websites about ...
- Sat Mar 07, 2015 6:50 pm
- Forum: General Cannon Discussion
- Topic: Full Simulation of Gas Gun Systems
- Replies: 5
- Views: 14146
Re: Full Simulation of Gas Gun Systems
Nice work. What is GALE? I'm assuming it's a code you wrote, but I could be mistaken.
How do the various codes compare against any measurements you've made? This sort of validation is really important if we want to understand how to make better launchers. I think if this comparison was done, you ...
How do the various codes compare against any measurements you've made? This sort of validation is really important if we want to understand how to make better launchers. I think if this comparison was done, you ...
