Search found 393 matches

by btrettel
Fri Aug 07, 2026 10:27 pm
Forum: Off-Topic Hobbies
Topic: Leveraging server-grade hardware for high-precision cannon simulations?
Replies: 2
Views: 32818

Re: Leveraging server-grade hardware for high-precision cannon simulations?

I think this is probably LLM-generated spam that's trying to get a backlink for SEO purposes. They haven't logged in again since posting, they link to a commercial site for no good reason (the specific computer doesn't matter here), they absolutely butcher the GGDT acronym, and their post feels ...
by btrettel
Mon Jul 20, 2026 7:37 am
Forum: Hybrid Cannons
Topic: Speed ​​limit?
Replies: 3
Views: 629

Re: Speed ​​limit?

This question is answered by John Corner's 1950 book "Theory of the Interior Ballistics of Guns" in section 9.16 titled "The maximum possible muzzle velocity". The equation in the second explanation is one of the equations given by Corner (two different derivations). So yes, the speed of sound ...
by btrettel
Thu Jul 09, 2026 7:49 pm
Forum: Website Discussion
Topic: Is the forum under attack by bots?
Replies: 4
Views: 146883

Re: Is the forum under attack by bots?

PCGUY: On the subject of forum speed, SpudFiles has been pretty slow lately, presumably due to the large number of LLM scraper bots. I run a couple of forums myself and until recently had problems with bots slowing the forum down or even taking it offline. I've had great results running Anubis ...
by btrettel
Mon Jul 06, 2026 7:07 pm
Forum: Website Discussion
Topic: SpudTech archive
Replies: 2
Views: 11149

Re: SpudTech archive

I don't know how many people would use it, but I would find it useful. I've been developing a new pneumatic gun simulator. In my old notes for my previous simulator, I had quite a few links to threads on the SpudTech archive that are no longer online and not on the Internet Archive Wayback Machine ...
by btrettel
Sat Jul 04, 2026 2:21 pm
Forum: Website Discussion
Topic: SpudTech archive
Replies: 2
Views: 11149

SpudTech archive

Are there any plans to bring back the SpudTech archive? It was useful from time to time.
by btrettel
Wed May 27, 2026 9:12 am
Forum: General Cannon Discussion
Topic: BlasterSim
Replies: 3
Views: 512126

Re: BlasterSim

BlasterSim is adiabatic.

Sorry for the delay, the email notification didn't come in until today for some reason.
by btrettel
Fri Mar 06, 2026 5:50 pm
Forum: General Cannon Discussion
Topic: BlasterSim
Replies: 3
Views: 512126

BlasterSim

BlasterSim is my pneumatic and spring gun simulator. I've been slowly developing this since last year and have decided it's finally ready for a wider release. Please note that the software is still under development and its documentation in particular is incomplete. However, the core functionality ...
by btrettel
Tue Sep 09, 2025 8:31 am
Forum: General Cannon Discussion
Topic: Spudder's Design Tool (SDT)
Replies: 36
Views: 508847

Re: Spudder's Design Tool (SDT)

To get more specific, static friction matters when the projectile mass is low (like with Nerf darts) because it allows the pressure to build up before the projectile moves. If the projectile mass is low, then the projectile might move a lot initially, which would keep pressure lower for the duration ...
by btrettel
Mon Sep 08, 2025 7:24 am
Forum: Website Discussion
Topic: Is the forum under attack by bots?
Replies: 4
Views: 146883

Re: Is the forum under attack by bots?

There definitely are a lot of bots on SpudFiles, though few seem to be posting anything at this point. They seem to mostly be accessing the forum, slowing it down a lot if not bringing it down entirely over the past few days. PCGUY, I'd recommend blocking many of the worse behaving bots with robots ...
by btrettel
Mon Sep 08, 2025 7:19 am
Forum: General Cannon Discussion
Topic: Spudder's Design Tool (SDT)
Replies: 36
Views: 508847

Re: Spudder's Design Tool (SDT)

Thanks for making the new tool. I haven't had much of a chance to look at it yet, but I wanted to make a quick comment as SpudFiles has been down more often than not lately. On that note, it might be worth putting some contact information in the spreadsheet itself so that you're not so reliant on ...
by btrettel
Fri Jun 28, 2024 9:24 pm
Forum: General Cannon Discussion
Topic: GGDT/HGDT Request Thread
Replies: 120
Views: 879745

Re: GGDT/HGDT Request Thread

You can definitely run JavaScript in a web browser locally without a web server. Many programs today also are written in JavaScript but basically embed an entire browser with the program, so the user doesn't notice that it's not native.

I'm not so sure about WebAssembly. I think Chrome doesn't like ...
by btrettel
Fri Jun 28, 2024 6:07 pm
Forum: General Cannon Discussion
Topic: GGDT/HGDT Request Thread
Replies: 120
Views: 879745

Re: GGDT/HGDT Request Thread

Good points. If you want something that doesn't require installing any extra software, JavaScript or WebAssembly would be better choices than a spreadsheet. It would be neat to have a webpage that does the simulation. It would be completely cross-platform. You could even run on your phone! It would ...
by btrettel
Fri Jun 28, 2024 1:23 pm
Forum: General Cannon Discussion
Topic: GGDT/HGDT Request Thread
Replies: 120
Views: 879745

Re: GGDT/HGDT Request Thread

It's your choice, but I'd recommend against using a spreadsheet for anything nontrivial. Debugging and testing spreadsheets is far too difficult. Actual code is a much better option. I might make a prototype of something in a spreadsheet, but for any "production" software, code is a better choice ...
by btrettel
Sat Oct 24, 2015 1:15 pm
Forum: Pneumatic Cannons
Topic: Survey to help make better homemade water guns
Replies: 0
Views: 7918

Survey to help make better homemade water guns

https://docs.google.com/forms/d/1cd9N9VPBIBtLxRCRNrI1BYXyQaKlYbyiW5ZkRDAVtMw/viewform

All, I haven't participated in this community for a while due to other time commitments. But I know there are a number of people who build water guns here, and I'm running a survey for one of my websites about ...
by btrettel
Sat Mar 07, 2015 6:50 pm
Forum: General Cannon Discussion
Topic: Full Simulation of Gas Gun Systems
Replies: 5
Views: 14146

Re: Full Simulation of Gas Gun Systems

Nice work. What is GALE? I'm assuming it's a code you wrote, but I could be mistaken.

How do the various codes compare against any measurements you've made? This sort of validation is really important if we want to understand how to make better launchers. I think if this comparison was done, you ...