Agreed, it has nothing to do with your understanding of mechanics ans such. Only experience and a natural aptitude for not being stupid
You seem to have a pretty good handle on that from what I have read so far.
Anyone do 3D modelling?
Rapid Prototyping is the best. I'm interning for a company thats makes the rapid prototyping machines, just testing new releases, and man is the technology cool! Its awesome to be able to build any part u can design.robert23 wrote:I am still an intern in a sheet metal fabrication plant. I work in both sales and engineering right now. 3 semesters to go! I don't do much with animation, but just about anything can be drawn as a solid part. I don't know if you checked out that link, but Bliss is a VERY helpful resource with these kinds of things (if you are using inventor).
One more really cool thing, my school has a rapid prototype machine, so I can prototype just about any small parts. That thing is awesome!
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That may not work if you want it to be accurate since the fittings don't quite scale. A 4" fittings scaled to 1/2" would be very thin and a 1/2" scaled to 4" would be very thick. I believe socket depth isn't scaled very well either.Gepard wrote: I should be able to then scale the drawings so you don't need to redraw it for every size....
Here is a PDF that shows the dimensions for pretty much every fitting.
http://www.spearsmfg.com/prod_dimension ... 07_web.pdf
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I downloaded Gmax, and started doing some models. It's very easy to do, Gmax even has a tube tool so you don't have to do a boolean subtraction.
"If at first you dont succeed, then skydiving is not for you" - Darwin Awards
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I do modeling in Blender, I might be willing to help out sometime. Check this thread for an example model. I got the dimensions from a caliper and ruler rather than a website. (Except for the pipe ID.)
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Well Gepard if you need help with any of the coding let me know I might be able to help out I know my way around JAVA and C++ pretty well.