you KNOW you are a spudder when...

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mark.f
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Tue Nov 17, 2009 4:29 pm

That's awfully large for 2" SCH-40 PR pipe. :roll:

And my mind can't get off of the failure characteristics of the pipe if it were to be shot in real life.
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ALIHISGREAT
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Tue Nov 17, 2009 4:49 pm

jackssmirkingrevenge wrote:
rp181 wrote:makes you realize how much work goes into a game.... i mean finding out what text is on PVC?
That's what I really like about the game, the detail is fantastic and it's these little things which really bring it to life.
MW2 is amazing, and you pretty much summed it up there... its the little things like the Pictures of a Man and his camel on the wall in one the of the multiplayer maps on CoD4 or the chickens in cages bringing the MW2 maps to life...

Game developers can learn alot from Infinity ward.
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jackssmirkingrevenge
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Wed Nov 18, 2009 12:05 am

MrCrowley wrote:JSR, you on the special op missions yet?
Only just finished the campaign, man the bonus level is creepy!

By "jugg" do you mean the bloke in full bomb disposal armour that is practically everythingproof?
no primer stains, probably didn't pass inspection :wink:
Ah, maybe they used epoxy... this is the ghetto you know :D
Game developers can learn alot from Infinity ward.
...and Eidos ;)
hectmarr wrote:You have to make many weapons, because this field is long and short life
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MrCrowley
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Wed Nov 18, 2009 12:09 am

By "jugg" do you mean the bloke in full bomb disposal armour that is practically everythingproof?
Yup, they look like Jamie when he's in his bomb suit on Mythbusters...they're even blad :wink:

Proud to announce that I finally beat that mission this morning :D
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jackssmirkingrevenge
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Wed Nov 18, 2009 1:41 am

How can you tell under the helmet :P

Image

I'm guessing the name comes from the similarity to the comic character.
hectmarr wrote:You have to make many weapons, because this field is long and short life
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MrCrowley
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Wed Nov 18, 2009 1:44 am

Haha because their nice bald head gives me a lovely reflection from the sweet summer sun so I can pop 3 headshots to take him down :wink:

They even shoot at claymores if you lay any, and if they trip them it doesn't do anything but make them stumble.
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jackssmirkingrevenge
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Wed Nov 18, 2009 1:56 am

MrCrowley wrote:They even shoot at claymores if you lay any, and if they trip them it doesn't do anything but make them stumble.
Given the level of ballistic protection those suits offer, that's not so unbelievable, but the level of agility on the other hand is a bit much.

Segway perhaps :D
hectmarr wrote:You have to make many weapons, because this field is long and short life
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MrCrowley
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Wed Nov 18, 2009 1:58 am

Given the level of ballistic protection those suits offer, that's not so unbelievable, but the level of agility on the other hand is a bit much.
The hint it gives me when one of those sucka's kill me is:
Explosives are very effective against Juggernauts.

Misleading, huh? :D
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jackssmirkingrevenge
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Wed Nov 18, 2009 2:15 am

MrCrowley wrote:Misleading, huh? :D
The same kind of patronising advice like "grenades can kill you if you're too close" and "burning cars may explode" and "next time, why not mêlée the vicious rabid canine killing machine before being locked in its jaws"

:roll: :D
hectmarr wrote:You have to make many weapons, because this field is long and short life
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inonickname
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Wed Nov 18, 2009 4:44 am

I find the M1 flamethrower, along with crouching in the corner near a desk to be most effective against dogs.

Has anyone noticed that the configuration of that pipe would be suitable for guttering (DWV), not 400+ psi rated 2" PVC? It just strikes me that it seems more like water out than in.
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metalmeltr
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Tue Dec 15, 2009 3:31 pm

Ya might be a spudder if in the middle of language arts class the teacher begins throwing a golf ball into the air and catching it then you say
ya know if you have a cannon with a barrel made from 1.5" SDR 21 you could shoot that out of it

this hapened to me
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kenbo0422
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Wed Dec 16, 2009 8:01 am

I WILL be playing MW2 after Christmas. Just before I was ready to buy it, my wife stopped me with the 'Its cheap enough, so let one of the kids get it for you for Christmas' thing. :cry:

And so, I wait for the fat guy in the red suit.... :?
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jackssmirkingrevenge
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Wed Dec 16, 2009 8:12 am

inonickname wrote:I find the M1 flamethrower, along with crouching in the corner near a desk to be most effective against dogs.
I find retreating to a corner covered by claymores with the AA-12 in hand to be good medicine for canines :D
Has anyone noticed that the configuration of that pipe would be suitable for guttering (DWV), not 400+ psi rated 2" PVC? It just strikes me that it seems more like water out than in.
Considering the lead filled environment it has to survive in, it seems a bit underrated to me :P
I WILL be playing MW2 after Christmas.
Worth waiting for :)
hectmarr wrote:You have to make many weapons, because this field is long and short life
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ramses
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Wed Dec 16, 2009 4:52 pm

ALIHISGREAT wrote: or the chickens in cages bringing the MW2 maps to life...

Game developers can learn alot from Infinity ward.
they must have cold blooded on, since they don't show up on thermal... And I hate how snow shows up white on thermal, even though snow is cold. I suppose it is for balance, but still.

I am also disappointed about Infinityward's security. People have hacked "matchmaking" on the 360 version to take you domination on Rust, with no score limit. They also made it so the noob-tube doesn't have to reload and has unlimited ammo. This also works for the 105mm on the ac130, causing the map to explode constantly for around 30 seconds once someone manages to get 11 kills in a row, while being killed with full auto tubes.

The javelin glitch was understandable, and they fixed it. These security breeches are ridiculous, though.
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jackssmirkingrevenge
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Thu Dec 17, 2009 4:00 am

ramses wrote:they must have cold blooded on, since they don't show up on thermal... And I hate how snow shows up white on thermal, even though snow is cold. I suppose it is for balance, but still.
There's a bit of artistic license thrown in to fit the gameplay, like corpses going cold immediately after getting shot.

The "heartbeat sensor" that can tell the difference between friend and foe is a bit fanciful too, but it doesn't detract from what is, after all, a video game.
hectmarr wrote:You have to make many weapons, because this field is long and short life
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