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Posted: Tue Apr 08, 2008 2:42 pm
by socoj2
Jared Haehnel wrote:They make paint ball tank busters

that news to me...google here I come...
And DYI is right a golf cart on steroids ain't got nothing on a Panzer...
That one is Not mine.
Yes Mine is Hydro Static
Yes mine is Tracked.
Yes i helped build that one.
Until then i guess i am some 13 year old flapping my mouth.
But Truely there is nothing special about that Panzer except his gas bill when he tows it to games.
As far as the Golf Cart on Steroids, Any paintball game you are more then welcome to have the Panzer on your side. I will ALWAYS choose the WartHog and it will always Win.
Posted: Tue Apr 08, 2008 2:50 pm
by Jared Haehnel
will ALWAYS choose the WartHog and it will always Win.
I any case I see very few cases where a vehicle in a paint ball match would be tactile advantage given they are often slow and have large blind spots....except for possible the cover the offer...even that is questionable since they tend to be "bullet magnets"....
Edit...I admit it would be pretty cool though...
Posted: Tue Apr 08, 2008 3:11 pm
by jackssmirkingrevenge
Very nicely done, i wish I had the space and time to come up with something like that. Would certainly give the neighbourhood cats a run for their money

Posted: Tue Apr 08, 2008 3:18 pm
by SNDM
I suppose a Panzer would be a bloody obvious target.
I would rather a smaller vehicle mthan a Panzer.
Possibly with less height than that pics one.
But that still doesnt detract from its Rad-ness.
Posted: Tue Apr 08, 2008 3:42 pm
by grumpy
here are a few more to checkout.
Posted: Tue Apr 08, 2008 4:39 pm
by the cats in the bag
yeah but a golf cart on steroids is still sweet

Posted: Tue Apr 08, 2008 8:55 pm
by socoj2
Jared Haehnel wrote: will ALWAYS choose the WartHog and it will always Win.
I any case I see very few cases where a vehicle in a paint ball match would be tactile advantage given they are often slow and have large blind spots....except for possible the cover the offer...even that is questionable since they tend to be "bullet magnets"....
Edit...I admit it would be pretty cool though...
There is no real match in scenario, it generally runs all day. And if you see no tactical advantages in tanks... Well you must only play speedball?
Posted: Thu Apr 10, 2008 10:30 pm
by goathunter
socoj2 wrote:Jared Haehnel wrote: will ALWAYS choose the WartHog and it will always Win.
I any case I see very few cases where a vehicle in a paint ball match would be tactile advantage given they are often slow and have large blind spots....except for possible the cover the offer...even that is questionable since they tend to be "bullet magnets"....
Edit...I admit it would be pretty cool though...
There is no real match in scenario, it generally runs all day. And if you see no tactical advantages in tanks... Well you must only play speedball?
As someone who usually plays against the Black Hearts (except for the last PBC game,Shadow Group go to run with you guys). I have to say the warthog is one of the best tanks around. In sheer design the Nemonicar(I hope that's right?) has it beat. Truth of the matter is the warthog has always been better crewed.
Jared, until you've ran with these guys and see how good they are at what they do, I don't think you can understand.
Tanks have found an integral part in pushing too and holding objectives. Considering every MPP game I've been too ( and its been quite a few!) have layed down missions to hold objectives. The tankers are the greatest guys to have around. A well placed tank can be a big pain in the butt. Much more than any player could ever be. I rarely have to worry about feigning retreats and advanced flanking when going against the average player. On the contrary EVERY tank I've shot out has required at least a moments worth of planning the attack.
But hey that's how it is when you go against tankers. It's a game of chess.
You're the knight and they're the Queen. They can best you in firepower, but the tank hunter has to rely on whits and the opportunity to make that all critical strike.
Posted: Thu Apr 10, 2008 11:52 pm
by Blitz
I'll be honest, lots of those deisgns remind me of entries in Red Bull's Flugtag competition

Except the M3, a real vehicle...
Traversing turrets FTW. Seriously.
Posted: Fri Apr 11, 2008 7:39 am
by Jared Haehnel
I stand corrected at the moment when I was standing at the computer I couldn't think of any tactile situation where a tank would be handy...I play mostly woods ball and no we aren't a professional team...I'm not a big fan of speed ball...thanks for the correction an info
8)
Posted: Fri Apr 11, 2008 8:03 am
by paaiyan
I've seen a couple of those. A friend and I are thinking about modifying his go-kart to see how good of a tank it'd make. I'll get pics up if we decide to do it.
EDIT: you guys ever seen the SpecOps Razorback? It's built over an Israeli fast-attack vehicle.

Posted: Fri Apr 11, 2008 8:24 am
by grumpy
the razorback has been in a couple of games that i have played in at the camp blanding M.O.U.T. site. if you ever have the chance to play one these games i sugest you go , you will not regret it.
Posted: Fri Apr 11, 2008 8:27 am
by paaiyan
I've never been able to play with it. I've only known about SpecOps a couple months, and I don't get to play paintball as often as I'd like. I'll be able to this summer, and I'm getting an A5 with response trigger to replace my old Spyder. If my friend and I decide to build the tank, we'll probably keep the Spyder and use it in that.
Posted: Fri Apr 11, 2008 8:53 am
by grumpy
if you do build a tank just make sure that it is able to maintain a speed of 5mph for long periods, cause that is the fastest it will be allowed to go on the field.
Posted: Fri Apr 11, 2008 8:57 am
by paaiyan
grumpy wrote:if you do build a tank just make sure that it is able to maintain a speed of 5mph for long periods, cause that is the fastest it will be allowed to go on the field.
They can only go that fast? Oh. Well i think his can go upwards of 35. Obviously the weight of the add-ons would slow it down, but I guess we could rig a system to keep the accelerator from going past 5.