WingerCT wrote:I shall update you all as to how successful it is in practice. And instruct my heirs to do so, as well.
Always good to make such provisions, but I don't believe the shooter's physical health will be compromised by the firing of this launcher
The whole multi launch tube would be unquestionably cool, but may be too big/complex for an early iteration.
Complex in that it's not entirely composed of off-the-shelf parts bolted together, but I believe it's worth the effort, and the whole idea of having a modular system makes it easier.
Clever solutions, though... I do plan to house each launcher in a mock cylindrical mutli-hole tube made from bits of a mil surplus foam sleeping pad.
For the sake of the "pilot" I would avoid the extra bulk if it's only for cosmetic purposes.
I like the idea of a "detent" My only concern is I may have to go with a muzzle loading approach, and that might be tricky with a detent ring in place. I may just use sched 80 2" VPC, which has an ID of 1.91, so I hear.
It shouldn't be a problem to muzzle load, and with the multi-barrel concept the idea is that loading would be carried out before the game so no worries about jamming the projectiles in with broomsticks while getting shot at. Also, it doesn't have to be an internal ring, there are a lot of detent options to consider with a bit of imagination.
So here is the current mock-up. Any obvious "clams" visible?
It looks like it will work, though the chamber volume with those two tanks seems a bit excessive for what you want to achieve.
Not sure yet if I will end up with 12" or 24" barrels. Have to see what sort of performance I get. I'd prefer 12" so the operator can muzzle load easily, but there are obviously many inefficiencies in this design that might require the 24" barrel.
Start long and chop
Whether or not anyone can actually hit anything with it is another question entirely.
A laser would be the most practical idea but it might not be the safest on the field, and really I imagine any sort of sight would very easily be knocked out of alignment.