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effects of angle, muzzle velocity and wind on trajectory

Posted: Wed Oct 03, 2007 6:03 am
by jackssmirkingrevenge
this little game is an entertaining way of illustrating the effects that various variables have on our projectile trajectories, especially during "indirect fire". Now if only someone could merge the program with GGDT :D

Posted: Wed Oct 03, 2007 6:29 am
by Hotwired
I prefer cannons at Jippii but it's annoying to have to register for the site now.