Did you record that using a dishwasher??? loljsefcik wrote:me shooting me sig tell me what you think....

Did you record that using a dishwasher??? loljsefcik wrote:me shooting me sig tell me what you think....
I don't see how having people on foot makes them "highly mobile", and as to stealth, I think that again you're missing the point of the potential of these rounds. Concealment is paramount for a sniper 700 yards from a target, but if you're 5km away,Daltonultra wrote:The point of sniper teams is to be highly mobile and stealthy. You deploy two men, with three rifles (yes, three, the AMR for the shooter, a lighter DMR for the spotter, and a select-fire carbine for the shooter to use while on the move, as AMRs are a [female doggy] to use in close engagement). They deploy, get close, cover and conceal, make the shot, and amscray. Your automated system would take four guys just to carry the damned thing, and that's assuming you replace the massive control set-up with a smart-phone app. The guided round takes the round itself, an AMR, and a laser designator that can actually be mounted on the spotters rifle without adding more than a few ounces.
We used to have interceptors, night fighters, escort fighters, fighter-bombers... now we just have a single all weather multi-role aircraft doing all the same jobs. The line between a pure tank and self propelled artillery has been blurred before, I see nothing wrong with such systems coming together. Wouldn't it be an advantage if your tank can offer supporting fire to infantry within a 30km radius instead of a 5km radius?Tanks are a direct-fire system, NOT indirect-fire artillery. They are a specialized unit intended ONLY for direct engagement. And in direct engagement, an M1A1 DOES NOT NEED laser guidance. It would offer them no advantage over current in-turret systems at line-of-sight distances. Further, you'd be taking up precious ammo storage to carry these rounds. Better to save this tech for artillery units, whose mission IS indirect-fire support, and aren't constrained by having extremely tight storage space.
Again, if they can make an AMR roughly the same size and weight as current systems using guided projectiles, brilliant, I've got nothing against that.As for the rest of your post: I really don't get it. You make my case for me about small/fast/dense penetrators, then turn around and go back to your argument for low-velocity systems. And you're proposing a solution for a problem that's already been thoroughly solved, as YOU point out with your own post...
What I am proposing doesn't need extra personnel, it would just replace the grenade launcher in the squad. It would be of similar size and weight (adding the laser designator of course, though again the designation could be done by a plethora of other systems) and would offer the benefits of a long range sniper rifle while still retaining the capability of firing explosive rounds against infantry etc.Seriously, you're all over the place, showing five different alternatives that STILL don't take the place of ONE simple rifle. None of your proposals are as effective or flexible as a two-man team with an AMR. And when you add that two-man team to a rifle squad, you've got the most effective squad-level ground force in the world.
hectmarr wrote:You have to make many weapons, because this field is long and short life
When you start a sentence with the words "No offense", it should be a clue to you that what you're about to say IS offensive. Military history, strategy and tactics are a minor hobby of mine. And my hobby DOES NOT include watching the kind of Mark Wahlberg/Matt Damon/[insert random second-rate actor here] CRAP that you're obviously referring to.POLAND_SPUD wrote:No offence but I think you've seen way too many movies
Right, and when you need to kill ONE PERSON in a group, artillery and mortars are so discriminating. And yes, there have been numerous missions where target discrimination, and not causing collateral casualties, was a HIGHER consideration than actually making the kill. I've already addressed that issue, if you read my posts.POLAND_SPUD wrote:I mentioned that they can carry a laser designator and use laser guided mortar/artillery rounds - that's a PRACTICAL solution... snipers suck when fighting anything else than infantry
lol be realistic - a sniper team with an AMR rifle is marginally effective against lightly armoured vehicles... sure it can disable a truck, communication equipment and maybe even a hummer, but it stands no chance against anything heavier than that
if you've got a laser designator you can destroy your target with laser guided shells and it doesn't matter if the target is 1 or 4 km away... there is no need to carry around a heavy rifle that sucks against anything aroured
Ever tried getting a HUMMER up a mountain covered in sharp, broken rock? "Mobile" is not always the same thing as "fast".jackssmirkingrevenge wrote: I don't see how having people on foot makes them "highly mobile",
From 5km away, can you tell one individual person from another? Can you guarantee that the enemy won't have active patrols at that distance? Do you think you can accomplish every mission from that distance?jackssmirkingrevenge wrote: and as to stealth, I think that again you're missing the point of the potential of these rounds. Concealment is paramount for a sniper 700 yards from a target, but if you're 5km away,
Ground combat isn't air combat. Tanks have very limited storage space and have to dedicate what they HAVE to their primary mission: Direct engagement of armor.jackssmirkingrevenge wrote:We used to have interceptors, night fighters, escort fighters, fighter-bombers... now we just have a single all weather multi-role aircraft doing all the same jobs. The line between a pure tank and self propelled artillery has been blurred before, I see nothing wrong with such systems coming together. Wouldn't it be an advantage if your tank can offer supporting fire to infantry within a 30km radius instead of a 5km radius?
There isn't an armored unit in service with any country in the world that can't be knocked out with a single 120mm penetrator round, or HEAT round. High-angle attacks also have the severe disadvantage of taking TIME. Even if they are more accurate because of laser designation, you leave a LONG wait before that round hits. A long time in which that tank can be shooting BACK, or moving, probably fast enough to outstrip the ability of the round to correct, or to find concealment from the unit illuminating it with the laser.jackssmirkingrevenge wrote:Also, firing at a high angle has the advantage of attacking the top part of a tank, which due to weight design constraints will always be poorly armoured compared to the front, and this means that targets that would otherwise be protected from direct attack are vulnerable.
They did. The bullet this conversation is about is smaller than the 20mm Hispano, which has been in service in with several armies continuously and requires a rifle not much larger than a current Barrett M82.jackssmirkingrevenge wrote:Again, if they can make an AMR roughly the same size and weight as current systems using guided projectiles, brilliant, I've got nothing against that.
Your system, as I said, would be an advantage over a conventional grenade launcher. But it still can't fulfill the range of missions that a sniper team with an AMR does, as I pointed out in my post above. Nor would it replace the role of the Designated Marksmen in a rifle squad. If it could be made to work in a current 40mm launcher, then there would be no need to have a man dedicated to the system, as they could simply use the existing M203. Which, BTW, is why they rarely use a dedicated grenade launcher. With the M203 in wide use, they only pull out the M32 if they have a specific mission in mind for it.jackssmirkingrevenge wrote:What I am proposing doesn't need extra personnel, it would just replace the grenade launcher in the squad.
I disagree on this point, if you allow for the provision of HE and HEAT rounds, I'm confident the weapon I proposed would fulfill the anti-materiel and anti-personnel role admirably, and would require significantly less training. It would also require a smaller and lighter launch platform with a significantly lower firing signature. One thing we haven't mentioned is that an AMR with an effective muzzle brake firing a projectile at several times the speed of sound makes a lot of noise, has a massive muzzle flash and kicks up a lot of dust, all convenient locating beacons which my proposed system would avoid.Your system, as I said, would be an advantage over a conventional grenade launcher. But it still can't fulfill the range of missions that a sniper team with an AMR does, as I pointed out.
hectmarr wrote:You have to make many weapons, because this field is long and short life
Actually, having fired several .50 AMRs, I can tell you from first-hand experience that the muzzle flash is smaller than most carbines and considerably smaller than most medium-caliber sniper rifles that don't use muzzle brakes. And the report of the shot isn't a very good indicator of direction at all, even in open terrain.jackssmirkingrevenge wrote:One thing we haven't mentioned is that an AMR with an effective muzzle brake firing a projectile at several times the speed of sound makes a lot of noise, has a massive muzzle flash and kicks up a lot of dust, all convenient locating beacons which my proposed system would avoid.
... unless they havethisDaltonultra wrote:Unless someone is looking directly at the shooter when he fires, the chances of detecting his exact location are extremely low.
So, does the designator dude have to be with the sniper?
hectmarr wrote:You have to make many weapons, because this field is long and short life