Best Design, A or B?

Cannons powered by pneumatic pressure (compressed gas) using a valve or other release.
jd120655
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So i have built a combustion cannon and a few pneumatic cannons before all have been in the style of Design A. My question, are there any advantages to using the U-shape like in design B? Which provides better performance?

Which is the best for a pneumatic cannon using a sprinkler valve? A or B?

Design A
Image

Design B
Image
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PaperNinja
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Ball valves (design A) have a very slow opening time, and in general are going to be inferior to basically any other valve (QEV, hammer, piston, diaphram etc)
jd120655
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i'm not using a ball valve, replace the ball valve with a sprinkler valve. It was just an example to demonstrate the different shapes.

The question is whether having the u-shape adds anything or takes away anthing. or if its jsut for looks
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PaperNinja
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Oh. I believe any bend will add turbulence=decrease flow, so A might have slightly better performance, but I don't think it's much of an issue.
jd120655
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ok that's what i thought. Thank you!
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dewey-1
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Here is a better diagram for you to ponder!
Attachments
spudgun-sprinkler.jpg
jd120655
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where do you make these fancy pictures? lol.

i think i'm going inline 2' 4" pvc chamber down to 1" for the valve then back to 2" then from there have a female adapter for interchangeable barrels. if there's a place where i can make these images it would help a lot
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jackssmirkingrevenge
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jd120655 wrote:if there's a place where i can make these images it would help a lot
he just cut and paste the diagram you originally posted ;)

Also: http://www.spudfiles.com/forums/modding ... -t305.html
hectmarr wrote:You have to make many weapons, because this field is long and short life
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dewey-1
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Here is 4"x18" Chamber and 2"x36" Barrel for Nerf Pocket Vortex launcher.
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spudgun-sprinkler-1.jpg
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mattyzip77
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Dewey you still make the best sketches!!!!!!
Go Bruins!!!!
jd120655
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after some more research i'm definitely modding my sprinkler valve.. i'm hoping to get started on the whole thing today
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