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POLAND_SPUD
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Fri Jan 03, 2014 8:29 pm

Hard to say really. Obviously it wasn't the warhead because the explosion wasn't strong enough

there are two theories that appear most often - he accidentaly hit the wall or somehow the round got stuck in the launcher
Personally I think it's the first one as it seems that the launcher is shot backward (recoils) whereas if the round was stuck it would be recoil in the opposite direction

What I find surprising is that there is so little blood - almost looks as if his wound was not caused by force of the launcher ripping it apart but booster gasses... I do know there's a paratrooper version where the tube is in two parts that are joined together but no idea if that's the case

IDK we'll see - possibly JSR knows something about it
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jackssmirkingrevenge
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Sat Jan 04, 2014 3:45 am

POLAND_SPUD wrote:Hard to say really. Obviously it wasn't the warhead because the explosion wasn't strong enough

there are two theories that appear most often - he accidentaly hit the wall or somehow the round got stuck in the launcher
Personally I think it's the first one as it seems that the launcher is shot backward (recoils) whereas if the round was stuck it would be recoil in the opposite direction
My hypothesis would be that there was something in the blast tube and he took the launcher to the shoulder. It doesn't look like there was sufficient distance for the warhead to arm and that I believe is only around 5 metres. Ineptly cleaning thing beforehand might have had something to do with it, if the blast tube was clogged then the recoilless effect of the booster charge is lost - and firing a 2kg warhead at 115 metres per second... that's the recoil force of more than five 50 caliber rifles fired at the same time, from a very light launcher.

There are quite a few own goals where they hit short, this one for example, and the warhead blast is much bigger.

This one where he takes out his buddy with the backblast is particularly amusing :roll:

Is he kill?

[youtube][/youtube]
hectmarr wrote:You have to make many weapons, because this field is long and short life
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POLAND_SPUD
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Sat Jan 04, 2014 4:25 am

I've been looking for answers to this on several forums with no luck. I am leaning towards my rpg7d hypothesis - if you compare pictures of standard & paratrooper versions and then with the video it seems it was indeed rpg7d not the regular one. See for yourself - I see an RPG7d there
takes out his buddy with the backblast is particularly amusing
Seen that too. Though still not as good as the old video from iran-iraq war.


Lol it seems that they inflict as much casualties to the enemy as they do to themselves.
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jackssmirkingrevenge
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Sat Jan 04, 2014 5:34 am

POLAND_SPUD wrote:I've been looking for answers to this on several forums with no luck. I am leaning towards my rpg7d hypothesis - if you compare pictures of standard & paratrooper versions and then with the video it seems it was indeed rpg7d not the regular one. See for yourself - I see an RPG7d there
I doubt this would cause the type of injuries seen - the booster charge is not high explosive, it's relatively slow burning and would not cause the sort of massive overpressure to create such a wound. Granted, the 7D comes apart at the point where he rests it on his shoulder, but if you look at it frame by frame there is no evidence of flames or smoke coming out from that area.
rpgfailframebyframe.jpg
I also note that there is not a lot of back blast, here's a good shot:

[youtube][/youtube]
hectmarr wrote:You have to make many weapons, because this field is long and short life
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Talk
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Sat Jan 04, 2014 9:42 am

i think its better to stay away from these weapons.
[youtube][/youtube]


Thanks to Jrrdw for the video embedding thread. :salute:
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Sat Jan 04, 2014 12:07 pm

Talk wrote:Thanks to Jrrdw for the video embedding thread.
I'm glad it helped! :bounce:
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Sun Jan 05, 2014 5:50 am

Talk wrote:i think its better to stay away from these weapons.
I think they are perfectly safe for the operators, providing they are properly trained and the weapons themselves are manufactured with the proper quality control and safety devices.
hectmarr wrote:You have to make many weapons, because this field is long and short life
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jakethebeast
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Sun Jan 05, 2014 3:30 pm

New forging hammer! Well, "new" for me :D Found the head (don't ask where) and it seems to be very hard and old. The head weights 4 kg and I made an oak handle for it today. Now i just need some coals to try it out...

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Sun Jan 05, 2014 11:30 pm

jakethebeast wrote:(don't ask where)
Oh we have to now... where did you "find" it?
hectmarr wrote:You have to make many weapons, because this field is long and short life
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jakethebeast
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Mon Jan 06, 2014 8:25 am

From the forest near my house. The sledgehammer was used by my father in the late 80's when he was building our house and the handle broke and well.... I think he has some anger management problems :D
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jackssmirkingrevenge
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Mon Jan 06, 2014 11:01 am

Nice to keep things in the family :D

On another note, most common firearm cartridges in one picture!

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hectmarr wrote:You have to make many weapons, because this field is long and short life
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Ragnarok
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Mon Jan 06, 2014 11:34 am

For certain values of "common" that include 13mm Gyrojet, I see.
Does that thing kinda look like a big cat to you?
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Mon Jan 06, 2014 11:48 am

Ragnarok wrote:For certain values of "common" that include 13mm Gyrojet, I see.
If it was just "common in popular culture" then there would just be a 9mm hollowpoint cartridge and a 12 gauge shell ;P
hectmarr wrote:You have to make many weapons, because this field is long and short life
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jakethebeast
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Mon Jan 06, 2014 7:09 pm

Added cable chain for my Solidoodle 2. Didn't have any problems with the original wiring but.. Look how cool it is now :D

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Thu Jan 09, 2014 3:33 am

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lol
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