Paint grenade (old thread got cluttered)
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- Corporal 5
- Posts: 913
- Joined: Wed Oct 19, 2005 7:54 pm
http://img97.imageshack.us/my.php?image ... loost5.png
so... I'll try to explain it.
I'm starting from the point where everthing is setup (burstdisk, paint, pressurised)
-you pull the pin with your hand on the lever
-you throw it
-the rubberband pulls the lever straight up aswell as pulling the small metal pole down letting a relatively slow leak of air into the second chamber
-when the first and second air chamber are equal pressures the rubber band will pull the second air chamber down
-burst disk blows sending paint flying everywhere
so, I think this'll give you enough of a time delay to be a good grenade
tell me If I forgot to explain anything, or if you see anything that'll make it not work...
-thanks.
so... I'll try to explain it.
I'm starting from the point where everthing is setup (burstdisk, paint, pressurised)
-you pull the pin with your hand on the lever
-you throw it
-the rubberband pulls the lever straight up aswell as pulling the small metal pole down letting a relatively slow leak of air into the second chamber
-when the first and second air chamber are equal pressures the rubber band will pull the second air chamber down
-burst disk blows sending paint flying everywhere
so, I think this'll give you enough of a time delay to be a good grenade
tell me If I forgot to explain anything, or if you see anything that'll make it not work...
-thanks.
Last edited by pyromanic13 on Sun Oct 29, 2006 11:45 am, edited 1 time in total.
Movie dialogue: "The good die first."
Tom: "But most of us are morally ambiguous, which explains our random dying
patterns."
Tom: "But most of us are morally ambiguous, which explains our random dying
patterns."
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- Corporal 5
- Posts: 913
- Joined: Wed Oct 19, 2005 7:54 pm
image shack has horriblt quailty sorry
Movie dialogue: "The good die first."
Tom: "But most of us are morally ambiguous, which explains our random dying
patterns."
Tom: "But most of us are morally ambiguous, which explains our random dying
patterns."
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- Corporal 5
- Posts: 913
- Joined: Wed Oct 19, 2005 7:54 pm
any one?
Movie dialogue: "The good die first."
Tom: "But most of us are morally ambiguous, which explains our random dying
patterns."
Tom: "But most of us are morally ambiguous, which explains our random dying
patterns."
Well it would be easyer to get your point across with an animation of the grenade firing. It is not the easyest diagram to understand.
Wouldn't the grenade hurt someone if it where to hit them? What if it breaks on something hard and shoots pvc everywhere?
Wouldn't the grenade hurt someone if it where to hit them? What if it breaks on something hard and shoots pvc everywhere?
Forever dreaming...
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- Corporal 5
- Posts: 913
- Joined: Wed Oct 19, 2005 7:54 pm
in all probabily I'm not gonna use it in a game... I just wanna see if if can be done.
also I have no idea how to make an animation... I could make a scene by scene picture(s)
also I have no idea how to make an animation... I could make a scene by scene picture(s)
Movie dialogue: "The good die first."
Tom: "But most of us are morally ambiguous, which explains our random dying
patterns."
Tom: "But most of us are morally ambiguous, which explains our random dying
patterns."
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- Corporal 5
- Posts: 913
- Joined: Wed Oct 19, 2005 7:54 pm
not, if I spray paint it bright orange and only use it in freindly games with my freinds.
anybody confused on how it works?
anybody confused on how it works?
Movie dialogue: "The good die first."
Tom: "But most of us are morally ambiguous, which explains our random dying
patterns."
Tom: "But most of us are morally ambiguous, which explains our random dying
patterns."
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- Corporal 5
- Posts: 913
- Joined: Wed Oct 19, 2005 7:54 pm
I think I could replace the burst disk with a pop off valve... whats the largest pop off valve you guys know of?
nvm found one
but i'm not gonna replace the burst disk just yet
nvm found one
but i'm not gonna replace the burst disk just yet
Movie dialogue: "The good die first."
Tom: "But most of us are morally ambiguous, which explains our random dying
patterns."
Tom: "But most of us are morally ambiguous, which explains our random dying
patterns."
-
- Corporal 5
- Posts: 913
- Joined: Wed Oct 19, 2005 7:54 pm
anybody?
Movie dialogue: "The good die first."
Tom: "But most of us are morally ambiguous, which explains our random dying
patterns."
Tom: "But most of us are morally ambiguous, which explains our random dying
patterns."
- judgment_arms
- Sergeant 3
- Posts: 1272
- Joined: Tue Oct 17, 2006 8:49 pm
- Location: Not so beautiful North Carolina, but at least it’s the U.S.A.!
Pyromaniac13, I think that a burst-disk would work better for two reasons.
One: most of the “pop-valves” I’ve seen release air slowly or at lest slower than a burst-disk.
And two: burst-disks are cheaper…I think.
Otherwise that is a vary ingenious idea. Good work.
One: most of the “pop-valves” I’ve seen release air slowly or at lest slower than a burst-disk.
And two: burst-disks are cheaper…I think.
Otherwise that is a vary ingenious idea. Good work.
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- Corporal 5
- Posts: 913
- Joined: Wed Oct 19, 2005 7:54 pm
I'd get the largest pop valve mcmaster has (1") this would take up space though...
Movie dialogue: "The good die first."
Tom: "But most of us are morally ambiguous, which explains our random dying
patterns."
Tom: "But most of us are morally ambiguous, which explains our random dying
patterns."
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- Corporal 5
- Posts: 913
- Joined: Wed Oct 19, 2005 7:54 pm
^how would there be a time delay then?
Movie dialogue: "The good die first."
Tom: "But most of us are morally ambiguous, which explains our random dying
patterns."
Tom: "But most of us are morally ambiguous, which explains our random dying
patterns."
Well I was thinking of a wind up delay mechanism but it might just be better to make it 'explode' when it hits the ground. You can use the force of the grenade hitting the ground to trigger a sensitve mechanism.
Forever dreaming...