Killjoy wrote:Still, I honor your leaving of this hobby with my 1000th post.
LikimysCrotchus5 wrote:So i honor you Spudfarm with my 1001th post.
I beat both of you together by using my 2120th post!
I have to agree with Hotwired. There's no reason not to hang around - I've actually been doing much the same, drifting around, not building, but I'm slowly putting together 3vo now.
The velocity bug is a problem. I used to mess around with harder stuff than air, but personally, having switched I have to say I find air much more fun.
Although faster/more energetic projectiles are nice, I haven't got the space to go too far, and by using the less effective fuel of air, it opens interesting design possibilities - and also allows me to build nice meatly sized cannons that don't exceed the performance I can use.
There's a real appeal from designing air flow systems to me and even simply just using air to do it.... because if you say (for example) blackpowder, everyone expects performance
But say to someone:
"Yeah, it runs on compressed air" - and they expect very little. It's fun to watch people's jaws drop as you absolutely vaporise the target with it.
And personally, I'm the kind of geek that finds steampunk appealing (I blame my mate Daniel for getting me into it), and copper spudguns - well, if you combined steampunk, a shotgun and anti-materiel rifle, what you got would look pretty much like that.
There are multiple ways to get the same results - I prefer entertaining over cost effective.
In fact, even to the point that if I could own a powder burner, if I could still do the same job with it... I'd really sooner prefer an air rifle.
EDIT: Mistypes